I would look over the areas where the hardwoods cross the dim road. They're close to pines for the bedding areas and they probably feed a lot in those adjacent hardwoods. Some of those hardwoods look mature also and the areas don't look as wet as soome of the areas on the map. If you want to go even further, overlay a floodplain/soils map onto the aerial.
there's a good rub line on the NW corner
I myself look only for natural things like cover,terrain, drainage's and so on.Then I apply any man made changes and to see where they give an animal the types of needs they have there for them.After that I make a plan to scout an area!
I like this thread. I always learn alot when people give their reasons for picking one area/feature over another. Without fail, someone always mentions wait till the shooting starts then get downwind of the thickest, nastiest area you can find and wait for them to show up. I would start looking along the darkest/distinct shadow lines showing up on the pic just a little left of center towards the top. Looks like a large variation in the height of the canopy to me. I am really interested to see what everyone says.
You are on the right track TCR. Ill post up more later tonight
